
/*** 
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

oCMenu.frames = 0

//Menu properties   
oCMenu.pxBetween=0
oCMenu.fromLeft=(bw.ie ? (cmpage.x2 > 1018 ? cmpage.x2 / 2 - 501 : 18) : (cmpage.x2 > 1018 ? cmpage.x2 / 2 - 509 : 18)) 
oCMenu.fromTop=290   
oCMenu.rows=0 
oCMenu.menuPlacement="left"
//oCMenu.fromLeft=(bw.ie ? (cmpage.x2 > 1000 ? cmpage.x2 / 2 : 0) : (cmpage.x2 > 1000 ? cmpage.x2 / 2 : 0))
oCMenu.onresize="oCMenu.fromLeft=(bw.ie ? (cmpage.x2 > 1018 ? cmpage.x2 / 2 - 501 : 18) : (cmpage.x2 > 1018 ? cmpage.x2 / 2 - 509 : 18))"
                                                             
oCMenu.offlineRoot="localhost/intranet/ADONIA/include/menu" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=300 
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=1

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth=800
oCMenu.barHeight=20
oCMenu.barClass="clBar"
oCMenu.barX=(bw.ie ? (cmpage.x2 > 1000 ? cmpage.x2 / 2 - 400 : 18) : (cmpage.x2 > 1000 ? cmpage.x2 / 2 - 409 : 18))
oCMenu.barY=104
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass="clBar"

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=150
oCMenu.level[0].height=25 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="right"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=120
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=0
oCMenu.level[1].borderY=0
oCMenu.level[1].rows=0
oCMenu.level[1].offsetX=oCMenu.level[1].width
oCMenu.level[1].offsetY=-oCMenu.level[1].height
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=200
oCMenu.level[2].height=20
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].rows=0
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"
oCMenu.level[2].offsetX=oCMenu.level[1].width
oCMenu.level[2].offsetY=-oCMenu.level[1].height

//EXAMPLE SUB LEVEL[3] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[3]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[3].width=120
oCMenu.level[3].height=20
oCMenu.level[3].offsetX=0
oCMenu.level[3].offsetY=0
oCMenu.level[3].regClass="clLevel3"
oCMenu.level[3].overClass="clLevel3over"
oCMenu.level[3].borderClass="clLevel3border"
oCMenu.level[2].offsetX=oCMenu.level[2].width
oCMenu.level[2].offsetY=-oCMenu.level[2].height


